This next game was actually released for a while for mobile. It was one of the projects we enjoyed the most building because of a lot of reasons that I’m gonna try to talk about on this post.
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Now let’s talk about the second game we made. This idea started from the weirdest place possible. One day we were playing with some particle systems from the Unity asset store and we found a very cool explosion system. We decided to build the game just because that explosion looked amazing and we had to use it.
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It’s been a while since I started working with Unity3d and try to learn the ways of videogame development. Honor & Glory was the name we came up with for this first project and even when we learned a lot the project was not fully successful. Why was that? I thought it would be a good idea to write a post to remember what we built that time and remember the learnings from our first project.
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